© Amalia Svejgaard 2026

© Amalia Svejgaard 2026

UX/UI designer with a few too many tabs open

UX/UI designer with a few too many tabs open

About me

About me

Hej or hello!

Hej or hello!

Hej or hello!

My name is Amalia, and I recently graduated in Digital Concept Development from EK (formerly KEA + Multimedia Design).

My name is Amalia, and I recently graduated in Digital Concept Development from EK (formerly KEA + Multimedia Design).

Today, I mainly work with UX/UI and digital concept development, covering the process from research and ideation to design, prototyping, and testing.

Today, I mainly work with UX/UI and digital concept development, covering the process from research and ideation to design, prototyping, and testing.

With a background in film, media, and visual communication, photography, video, and creative content still find their way into what I do – bringing a visual perspective to where design, structure, and user experience meet.

With a background in film, media, and visual communication, photography, video, and creative content still find their way into what I do – bringing a visual perspective to where design, structure, and user experience meet.

🟢 Open to work

UX/UI

Skills

Skills

User Insights & Research

Collecting and analysing user insights through research, interviews, and testing to form a solid foundation for well-considered design decisions.

Collecting and analysing user insights through research, interviews, and testing to form a solid foundation for well-considered design decisions.

Idea Development & Concepts

Developing ideas and strategic directions that bridge user needs, insights, problem definitions, and digital solutions with clear structure and direction.

Developing ideas and strategic directions that bridge user needs, insights, problem definitions, and digital solutions with clear structure and direction.

Structuring & UX Design

Designing user journeys, flows, and navigation that make complex functions intuitive - with a focus on clarity, logic, and experiences that feel natural.

Designing user journeys, flows, and navigation that make complex functions intuitive - with a focus on clarity, logic, and experiences that feel natural.

UI Design & Visual Systems

Creating interfaces, components, and visual hierarchies in Figma that support recognisable, clear, and user-friendly digital products.

Creating interfaces, components, and visual hierarchies in Figma that support recognisable, clear, and user-friendly digital products.

Prototypes & Testing

Building clickable prototypes in different levels of fidelity for testing, feedback, and continuous refinement - so ideas can be felt and tried out in practice.

Building clickable prototypes in different levels of fidelity for testing, feedback, and continuous refinement - so ideas can be felt and tried out in practice.

Visual Content, Photos & Motion Graphics

Editing photos, videos, and small-scale motion graphics that support digital content and add a creative visual layer, when needed.

Editing photos, videos, and small-scale motion graphics that support digital content and add a creative visual layer, when needed.

Projects

Projects

Small glimpses of projects from recent semesters.

© Amalia Svejgaard 2026

© Amalia Svejgaard 2026